This is a game I made my freshman year of college at Bradley University in my Processing class. I created all of the art assets, and did the majority of the coding with help from Kyle Des Jardins. The sound assets are credited at the end of the video on the death screen.
Life of Puff
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Life of Puff

This is a game I made for my Processing class at Bradley University. I created al of the art assets, and did the majority of the coding with help Read More

Published: